Timers

A chess clock for Commander

Per-player time banks that keep even a six-player game moving.

A chess clock for Commander

Commander games can sprawl, and a slow turn in a six-player pod costs everyone else time. Manatable's optional chess clock gives each player their own time bank, enabled in the lobby before the game starts.

Pick a pace in the lobby

Choose a preset time bank, or set your own:

  • Relaxed: 45 minutes
  • Focused: 30 minutes
  • Speedy: 20 minutes
  • Custom: set your own bank

Armed at game start, paused through setup

The clock is armed the moment the game starts but stays paused through setup and mulligans, so nobody's bank drains while the table is still shuffling. The first player taps "Start Game Clock," which then becomes "Pass Turn" for everyone after them.

Only the active player's bank drains

Time only ticks down on whoever is taking their turn; everyone else's bank stays frozen. When a bank hits zero, the flag falls: finish the current turn, and you are out on the pass. Each player's remaining time shows on their life card, so the table can see who is running low without asking.

Built for when a device drops

The host can pause, resume, or force-pass a turn if someone's device drops mid-game, so one dead phone doesn't stall the clock for the rest of the pod. Separately, a turn timeout ("on the clock") can put a single slow turn on its own countdown, independent of the full chess clock.

Chess clocks pair with seating: turn order and time banks follow the same seat rotation the table is already using.

Commander Chess Clock Timer | Manatable