Life totals

Life tracking

Tap for one, hold for ten.

Life tracking

Manatable's Commander life tracker stays out of your way. Every player starts at 40 life, controls their own total from their own phone, and sees it update on everyone else's screen the instant it changes. No one has to shout numbers across the table or keep a whiteboard.

Tap to adjust by one, or press and hold to adjust by ten: fast enough for combat math and precise enough for a single point of poison.

Fast input

A life counter works best when you stop thinking about it. Manatable's controls cover the two adjustments you make most during combat:

  • Tap changes your total by one, for the small stuff.
  • Hold moves it ten at a time, for board wipes and big swings.

Automatic, reversible elimination

A lethal condition (0 life, 10 poison, or 21 commander damage) flags a player out immediately, with no confirm dialog to click through mid-turn. Bump someone back above 0 after a misclick and they are revived automatically, with no undo button. Elimination follows the board state live, in both directions.

In-game life view

Know how the game ended

When a player goes down, Manatable can record who dealt the final blow and the cause of elimination: life loss, poison, commander damage, or concession. That detail feeds into your table's stats and history, so how a game ended is not a guess a week later.

A player who wants out early can scoop or concede through a confirmation, so bowing out doesn't read as a misclick.

Works alongside the rest of the board

Life is only part of the picture in Commander; poison, energy, and commander damage matter too. Pair it with commander damage tracking for combat, or counters and tokens for the rest of the board.

Commander Life Tracker | Manatable