Stats and history for your playgroup
Every game your pod plays goes on the permanent record.

Your pod's game history lives on the table itself: outcomes, timestamps, and team-aware win labels for every game you play there.
The points leaderboard
The leaderboard runs on FIFA-style points: 1 point per game played, +3 for a win, +1 for a draw. Points only ever add up — a loss never takes any away. Alongside points, every player gets a W/L/D breakdown and their average starting life across the games they have played.

Summary metrics for the whole table
The stats page also reports table-wide numbers: total games played, average game duration, and the most common cause of elimination. That last one is worth watching if your pod suspects everyone is dying to the same thing every week.
Admins can fix a wrong result
Sometimes the wrong winner gets tapped in the heat of the moment. Table admins can edit a past game's result, reassign the winner or change the outcome, and every derived stat recalculates: leaderboard points, W/L/D, the lot. Corrected games are tagged "edited" so the history stays honest about what changed.
Admins can also toggle participation points on or off, and reset player or commander stats while leaving the underlying game history intact.
Archiving games that never really happened
Not every game belongs on the record. A test run, a mis-started game, a night that fell apart before it began. From the same edit sheet, an admin can archive a game: it disappears from the history list and stops counting toward the leaderboard, commander rankings and head-to-head.
Archiving is reversible. Table settings has a Game History section listing every game the table has played, archived ones flagged, where an admin can restore a game or delete it from the record permanently. Deletion is only offered on games that are already archived, so nothing visible can be wiped in a single tap.
Where the numbers come from
Outcomes arrive from life tracking's elimination logic, and the player list includes permaguests from guests, who accumulate stats the same way full members do. For which commander is actually winning, see commander rankings.